All the loot/stat fuckery is still here, with some new modifiers like corruption weapons and possibly more. I like the mission structure in Nioh, it works well for the game and lets me replay cool missions and bosses whenever I like. Let Dark Souls/Sekiro have their big open world. Game is still mission based, which is good. A normal demon enemy seems about as complex as an average Sekiro miniboss. Enemy attacks are quite varied and numerous like in the first game (the hammer demons jump all over the place and do multiple attack combos and grabs, snakes have 3 different ranged attacks, one of which paralyzes you, several melee strikes and a grab). A lot of reused enemies from the 1st game (human soldiers, red horned demons, skeletons, zombies, slimes) but also a lot of new ones - really fast and agile human dual axe wielders, big one legged hammer demons, snake demons, little goblin things that become big if they take a bite out of you with their grab attack or eat another enemy's corpse, weird giant slugs with human faces. However, they look nicer - the outdoor village area is in full daylight as opposed to nighttime when 90% of the outdoor Nioh 1 levels take place, and the cave has a lot of interesting structures like shrines, idols and other cool looking things that make parts of it look distinct. Area design is very similar to the 1st game so far - half of the first level is an outdoor village/fortification and the second half is a burning village where you run around on roofs dropping down water buckets on open fires the 2nd level is a cave dungeon. Graphics are very similar but areas look nicer with better lighting and everything has a bit more detail to it. Personally I'm glad that it's still Nioh and they didn't try to turn it into Sekiro 1.5 or someshit. It's a lot like the 1st game, maybe too much, which can be a determent to some people. Watched it at work, some thoughts/observations: There's a 3 hour long gameplay stream of the first 2 missions on twitch.
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